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Shader model 3.0 download
Shader model 3.0 download













shader model 3.0 download

Octane also allows you to mix/layer vector/height displacement maps using the new displacement mixer node. This is a robust displacement system which doesn’t suffer the same limitations as the old displacement system (which is now known as Texture Displacement). You can now render procedural and OSL vertex displacement (either height or vector displacement) before rendering. Spectron™ software module utilizes Procedural Volumetric Lights allowing you to create procedurally driven volumetric lighting – like spot lights – with blockers, barn doors, gels and more. With Vectron you can create procedurally generated scenes entirely on the GPU without using GPU VRAM and with zero memory footprint. Vectron™ software module utilizes Vector-Polygon geometry to provide infinite procedurally generated scenes, volumes, and geometry which bypass meshes and volumes. With Random Walk SSS and Octane’s new Spectral Hair Material, you can easily create photorealistic digital characters.The Spectral Hair Material enables different coloring modes for hair, as well as multiple roughness parameters for different scattering behavior along a hair strand.

  • Spectral Random Walk SSS and Hair MaterialĪ new Random Walk medium allows you to create ultra realistic skin and other absorption / scattering materials in Octane.
  • shader model 3.0 download shader model 3.0 download

    With unique layered materials, Octane empowers you to recreate complex materials in a physically-based manner as opposed to manually mixing materials together. New nodes include: layered material, diffuse layer, specular layer, sheen layer, metallic layer, and layer group nodes. The new layered material system allows you to construct a complex material that consists of a base layer, with a maximum of 8 layers which can be inserted on top of the base layer.

    shader model 3.0 download

    RTX acceleration speed gains increase in more complex scenes and can be benchmarked using RTX OctaneBench ®. Octane RTX hardware acceleration brings 2-5x render speed increases to NVIDIA raytracing GPUs with multi-GPU support. OTOY ® is proud to advance state of the art graphics technologies with groundbreaking machine learning optimizations, out-of-core geometry support, massive 10-100x speed gains in the scene graph, and RTX raytracing GPU hardware acceleration. OctaneRender ® is the world’s first and fastest unbiased, spectrally correct GPU render engine, delivering quality and speed unrivaled by any production renderer on the market. In this real-time capture, Octane’s Spectral AI Denoiser and AI Light system are working together to clean up the Italian room at just 50 samples, and the new scene graph, powered by Brigade, instantly moves high-poly objects on the city streets.















    Shader model 3.0 download